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Author Topic: Arrest of the Day  (Read 90907 times)

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Offline Roske

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Re: Arrest of the Day
« Reply #220 on: October 30, 2012, 11:06:53 AM »
RL=\=SAMP you can't just blow someone with one shot :neutral:

Actually you can. I see you don't have much Tank/ Hunter/ Hydra experience  :rofl: or just admins at trolling time.
Lol'd, I wasent reffering that! :lol:

Offline Miyamoto Parker

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Re: Arrest of the Day
« Reply #221 on: November 02, 2012, 08:32:23 AM »



My arrested day 2 May 2012

Don't make me to do this !

Offline Padres_Rosso

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Re: Arrest of the Day
« Reply #222 on: November 05, 2012, 17:23:23 PM »

Drix always has the need of people going on their knees :sheriff:


And here, same guy, yells at a trespassing man, that he's blind. Drix always gets mad when player join with the Name "nice"  :flame:

Offline [R*]Drix

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Re: Arrest of the Day
« Reply #223 on: January 06, 2013, 17:23:22 PM »
yes i like the part when i jump on them
ur screens dont work btw!


Offline Hukka

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Re: Arrest of the Day
« Reply #224 on: January 14, 2013, 17:00:15 PM »
Former
SAPD Sergeant | SWAT Operative | FBI SSA

Offline Huntsman

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Re: Arrest of the Day
« Reply #225 on: February 08, 2013, 22:00:25 PM »
Former Chief of Police (VCPD) (2017-2018)
Over 10 years of service in ARPD.
Senior Officer (LSPD) (2020)

Offline Rusty.

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Re: Arrest of the Day
« Reply #226 on: February 26, 2013, 23:40:28 PM »
GFDG

Offline Chief J. Schappell

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Re: Arrest of the Day
« Reply #227 on: February 27, 2013, 00:36:42 AM »
In short a we pursued a boat in a Beagle from Bayside to Red County water's where we managed to blow it up.  Suspect's tried to swim to safety but were fired upon causing them to surrender.


Custom animations aren't allowed. Please remove the mods.

Otherwise, awesome arrest. Is the third suspect cuffed? :O

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Offline Rusty.

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Re: Arrest of the Day
« Reply #228 on: February 27, 2013, 19:33:09 PM »
There is only one custom animation installed, which changes the idle stance when holding a weapon/crouched, If it's not allowed I'll switch it out with the default ped.ifp file.
Yes the third suspect is cuffed, the message just doesn't show above his head that's all.

Offline Huntsman

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Re: Arrest of the Day
« Reply #229 on: February 27, 2013, 19:47:35 PM »
There is only one custom animation installed, which changes the idle stance when holding a weapon/crouched, If it's not allowed I'll switch it out with the default ped.ifp file.
Yes the third suspect is cuffed, the message just doesn't show above his head that's all.


That animations is... kindly said.. messed up anyways?
Former Chief of Police (VCPD) (2017-2018)
Over 10 years of service in ARPD.
Senior Officer (LSPD) (2020)

Offline Rusty.

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Re: Arrest of the Day
« Reply #230 on: February 27, 2013, 21:44:37 PM »
There is only one custom animation installed, which changes the idle stance when holding a weapon/crouched, If it's not allowed I'll switch it out with the default ped.ifp file.
Yes the third suspect is cuffed, the message just doesn't show above his head that's all.


That animations is... kindly said.. messed up anyways?

No, it's the weapon mod I have.  The animation was made with a certain weapon pack in mind.

Offline Chief J. Schappell

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Re: Arrest of the Day
« Reply #231 on: February 28, 2013, 02:27:38 AM »
There is only one custom animation installed, which changes the idle stance when holding a weapon/crouched, If it's not allowed I'll switch it out with the default ped.ifp file.
Unfortunately MTA:SA and SA:MP can't sync the custom animations, which leads to weird results when users use them. I agree that some look really awesome and would be cool to use, but sadly they affect gameplay too.
Another person I knew in SA:MP who I won't name use to use a lot of them, and was later caught and banned for it.

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Offline Rusty.

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Re: Arrest of the Day
« Reply #232 on: February 28, 2013, 19:09:51 PM »
There is only one custom animation installed, which changes the idle stance when holding a weapon/crouched, If it's not allowed I'll switch it out with the default ped.ifp file.
Unfortunately MTA:SA and SA:MP can't sync the custom animations, which leads to weird results when users use them. I agree that some look really awesome and would be cool to use, but sadly they affect gameplay too.
Another person I knew in SA:MP who I won't name use to use a lot of them, and was later caught and banned for it.

I'm back to using the default ped.ifp file anyway. 
Back on-topic now shall we?

Offline James Moretti

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Re: Arrest of the Day
« Reply #233 on: February 28, 2013, 19:50:58 PM »
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POLICE OFFICER  JAMES MORETTI
Counter Terrorism & Special Operations Bureau
S.W.A.T.
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Offline [MA]Clark_Collin

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Re: Arrest of the Day
« Reply #234 on: March 03, 2013, 09:27:58 AM »


Ex-Senior Officer / Officer SAPD
Ex-Smith Family Leader Council
Ex-D.E.A.- Special Agent
Now :
MA, AFS,
The Collin Family


Offline ramirogarza

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Re: Arrest of the Day
« Reply #235 on: March 03, 2013, 20:12:25 PM »


A 10-80 ended in a 10-15, 2 susupects detained

Offline Hukka

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Re: Arrest of the Day
« Reply #236 on: March 16, 2013, 13:56:23 PM »
Former
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Offline Padres_Rosso

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Re: Arrest of the Day
« Reply #237 on: March 16, 2013, 14:01:24 PM »

Lol, those poor Suspects. Have they been penetrated by 400 Bullets or caught ?

Offline Huntsman

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Re: Arrest of the Day
« Reply #238 on: March 16, 2013, 14:59:00 PM »


A 10-80 ended in a 10-15, 2 susupects detained

How did you make your sky cool like that?



Former Chief of Police (VCPD) (2017-2018)
Over 10 years of service in ARPD.
Senior Officer (LSPD) (2020)

Offline Chief J. Schappell

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Re: Arrest of the Day
« Reply #239 on: March 16, 2013, 15:02:23 PM »
Please don't double-post. Use the edit button. :cop:

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